Jan 07, 2020 (AmericaNewsHour) -- Immersive Virtual Reality refers to the technology that blurs the line between the physical and the digital world by creating a sense of being present in the virtual environment for the user.
Growing technological advancements emergence of consumer VR and the reducing selling price of devices are expected to drive growth over the forecast period. The rapid increase in smartphones is expected to drive growth of the mobile HMDs. Making the VR experience more realistic serves as a key driver for the growth of the market. However, lack of content and health-related issues such as simulation sickness, motion sickness, hygiene, and lack of comfort may restrain immersive virtual reality market growth. VR devices may pose inconvenience to certain users owing to their weight as bulky devices offer render users with a sense of fatigue and discomfort after prolonged use.
Download Sample of This Strategic Report: https://www.kennethresearch.com/sample-request-10065178
The market can be segmented into Semi-immersive and Fully immersive based on the technology.
Semi-immersive technologies engage users in a partially immersive environment created by using a wide field of view to stimulate the feeling of immersion experienced by the user. Fully immersive technologies offer a direct experience with the help of devices such as headsets, gesture recognition devices, and controllers to create virtual environments.
On the basis of the device outlook the market is segmented into Head Mounted Display(HMD), Gesture tracking Devices(GTD) and Projectors and Display Walls (PDW). HMDs are currently dominating the global immersive VR market share.
On the basis of application, the market is segmented into Aerospace & defense, Medical, Retail, Consumer electronics and others.
Request For Full Report: https://www.kennethresearch.com/sample-request-10065178
The U.S. dominated the global industry by accounting for about 50% of the overall share in 2014 is expected to continue its dominance over the next five years. Europe is expected to witness the highest growth followed by Asia-Pacific due to its high anticipation among consumers for the technology.
The key players in this industry are Oculus VR, LLC, Sony Corporation, HTC Corporation. Some other prominent players are Google Inc., Samsung Electronics Co., Microsoft Corporation, EON Reality Inc., Vuzix Corporation, CyberGlove Systems Inc., Cyberith GmbH, Virtalis Limited, Sensics, Inc., Leap Motion Inc., Marxent Labs LLC, WorldViz, Jaunt, Inc., and Sixense Entertainment, Inc.
Kenneth Research is a reselling agency providing market research solutions in different verticals such as Automotive and Transportation, Chemicals and Materials, Healthcare, Food & Beverage and Consumer Packaged Goods, Semiconductors, Electronics & ICT, Packaging, and Others. Our portfolio includes set of market research insights such as market sizing and market forecasting, market share analysis and key positioning of the players (manufacturers, deals and distributors, etc), understanding the competitive landscape and their business at a ground level and many more. Our research experts deliver the offerings efficiently and effectively within a stipulated time. The market study provided by Kenneth Research helps the Industry veterans/investors to think and to act wisely in their overall strategy formulation.
Phone:+1 313 462 0609
The post Immersive Virtual Reality Market Trends, Growth, Opportunities And Top Key 2022 appeared first on America News Hour .