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Aug. 10, 2020, 7:29 a.m. EDT

Licensed Merchandise Market Size, Trends & Forecasts 2020-2026 :The Walt Disney Company, Sanrio, Meredith Corporation, Iconix Brand Group, Authentic Brands Group

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Aug 10, 2020 (Market Insight Reports) -- Final Report will add the analysis of the impact of COVID-19 on this industry.

MarketIntelligenceData report, titled Global Licensed Merchandise Market Size and Forecast to 2025 presents a comprehensive take on the overall market. Analysts have carefully evaluated the milestones achieved by the global Licensed Merchandise market and the current trends that are likely to shape its future. Primary and secondary research methodologies have been used to put together an exhaustive report on the subject. Analysts have offered unbiased outlook on the global Licensed Merchandise market to guide clients toward a well-informed business decision.

The Global Licensed Merchandise Market offers useful insights into the trends and the factors that propel this Global market. This market study comprehensively discusses the salient features of the Global Licensed Merchandise Market in terms of the market structure and landscape, the challenges, demand factors, and the expected market performance.

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Top companies operating in the Global Licensed Merchandise market profiled in the report are:

The Walt Disney Company, Sanrio, Meredith Corporation, Iconix Brand Group, Authentic Brands Group, PVH Corp., Major League Baseball, Universal Brand Development, IMG College (Collegiate Licensing Company), Nickelodeon, National Football League, The PokŽmon Company International, Warner Bros. Consumer Products, Sequential Brands Group, National Basketball Association, General Motors, Ferrari, Electrolux, Westinghouse, Procter & Gamble, National Hockey League, Sunkist Growers, Stanley Black & Decker, The Hershey Company, PGA Tour, Mattel, WWE, Ford Motor Company, Ralph Lauren, BBC Worldwide

Global Licensed Merchandise Market Split by Product Type and Applications:

Market Segment by Type, covers:




Home Decoration

Software/Video Games

Food and Beverage


Apparel (16.90%), toys (13.26%) and accessories (11.62%) were the clear leading retail revenue share categories of licensed products in 201

Market Segment by Applications, covers:


Corporate Trademarks/Brand




The top licensing property type in our worldwide study is entertainment coming in with a 45.54% share of the licensed retail market with DisneyOs properties being a key sha

Competitive Landscape:

North America, Latin America, Asia-Pacific, Africa, and Europe and others have been studied at length based on various parameters of businesses such as type, size, application, and end-users. The global Licensed Merchandise Market is presented for niche reading. The report presents portfolios of different strategies and the best practices governing businesses. Some applicable sales methodologies have been included in this research report, that could influence business output.

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