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March 24, 2021, 1:33 a.m. EDT

Mobile Gaming Market Trends- Industry Analysis, Share, Growth, Product, Top Key Players and Forecast 2025

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Mar 24, 2021 (Market Insight Reports) -- Selbyville, Delaware According to the latest research report titled 'Global Mobile Gaming Market Analysis By Operating System, By Device, By Platform, By Region, By Country (2020 Edition): Market Insights and Outlook Post Covid-19 Pandemic (2020-2025)', available with Market Study Report LLC, global mobile gaming market was valued USD 65.24 billion in 2019 and is expected to register a healthy growth rate of 17.5% through 2025.

Industry experts cite that rising penetration of smartphones and internet, growing popularity of cloud gaming, along escalating number of gamers have heralded the growth of global mobile gaming market. Further, rise of e-Sports and social gaming, and surge in demand for AR/VR video games will augment the remuneration scope of the industry in the upcoming years.

Request sample copy of this Report: https://www.marketstudyreport.com/request-a-sample/2827953/?utm_source=Marketwatch.com&utm_medium=AN

Based on operating system, global mobile gaming market is split into android and iOS, among which, the former currently accounts for a significant portion of the industry share and will maintain a strong growth curve during the forecast period.

In term of device type, the industry is fragmented into smartphone and table. Among these, smartphone segment will continue to record strong growth as the device cost is considerably cheaper in comparison to tablets and PCs.

Considering platform, global mobile gaming industry is divided into offline and online segments, of which, the latter is growing at a strong pace and will follow similar trends over the forecast duration due to surging demand for cloud gaming.

Elaborating on the geographical scope, America (United States, Canada, Brazil), Europe (France, Germany, United Kingdom), and Asia Pacific (India, Japan, South Korea, China) are the key contributors to global mobile gaming market growth.

America market is a premier growth hub for the industry, largely fueled by high content localization, strong smartphone penetration, and faster internet bandwidth in the U.S. Whereas, APAC market is anticipated to garner tremendous gains during the forecast timeframe, owing to proliferating number of smartphone users and growing internet accessibility in the region.

With respect to global mobile gaming market competitive arena, Niantic, Inc., Microsoft Corp., Sony Interactive Entertainment, Inc., Gameloft SE, Nexon Co., Ltd., Take-Two Interactive Software, Inc., Ubisoft Entertainment SA, Nintendo Co., Ltd., Zynga, Inc., Electronic Arts, Inc., Activision Blizzard, Inc., and Tencent Holdings Ltd. are the top-tier players in this domain.

Questions & Answers: Global Mobile Gaming Market

Q1: What are the major growth promoters of global mobile gaming market?

A: Rising penetration of smartphones and internet, growing popularity of cloud gaming, along escalating number of gamers have heralded the growth of global mobile gaming market. Further, rise of e-Sports and social gaming, and surge in demand for AR/VR video games are other major driving forces.

Q2: What are growth prospects of Asia Pacific mobile gaming market?

A: APAC market is anticipated to garner tremendous gains in the forthcoming years, owing to proliferating number of smartphone users and growing internet accessibility in the region.

Q3: Which are the top competitors in global mobile gaming market?

A: Niantic, Inc., Microsoft Corp., Sony Interactive Entertainment, Inc., Gameloft SE, Nexon Co., Ltd., Take-Two Interactive Software, Inc., Ubisoft Entertainment SA, Nintendo Co., Ltd., Zynga, Inc., Electronic Arts, Inc., Activision Blizzard, Inc., and Tencent Holdings Ltd. are the major players in global gaming industry.

Complete Report At: https://www.marketstudyreport.com/reports/global-mobile-gaming-market-analysis-by-operating-system-by-device-by-platform-by-region-by-country-2020-edition-market-insights-and-outlook-post-covid-19-pandemic-2020-2025?utm_source=Marketwatch.com&utm_medium=AN

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